Systems Designer (M/F/D)

Webseite Deck13 Interactive GmbH

Start date: immediately

You are:
-A gamer – you know that one key to designing great games is playing games. A lot. You love it
-Passionate about game design and game development
-Analytical – you have a fine understanding of the ways that combat systems can succeed or fail. You excel in tweaking, balancing and fine-tuning systems to provide an exciting game experience and progression all along the game
-Action and combat-driven – you know how to create a deep yet intuitive and dynamic systems to empower a fast-paced action gameplay
-Resourceful – you see constraints as a challenge and always find creative solutions to work around them
-An experienced hands-on developer – you like to use editors and scripts, and are keen to demonstrate a high level of ownership and responsibility in your day to day work
-A born communicator and collaborator – You love working with others towards a shared goal, whether with programmers, artists, producers, or fellow designers

You will:
-Become a member of our design team
-Communicate and drive the design, implementation, balancing, tuning, and polish of combat systems and features
-Ensure the communication and proper documentation of combat systems
-Inspire when working closely with members of different departments (art, production, and engineering)

Your specs:
-3+ years professional experience in the field of game design, with an emphasis on driving combat experiences from conception to final polish
-Working knowledge of professional game development editors
-Experience in complex scripting is a plus
-Some knowledge of game A.I. design is a plus
-Some knowledge of user experience is a plus

Um sich für diesen Job zu bewerben, sende deine Unterlagen per E-Mail an