Maschinen-Mensch, the independent Berlin-based studio behind the critically acclaimed Mother Machine, Curious Expedition 1 & 2, and Codecks.io, is seeking a passionate and experienced Senior Game Designer to play a pivotal role in the ongoing development of exciting new DLC for Mother Machine, our highly procedural 1-4 player co-op action-RPG platformer.
Check it out on Steam!
Join our small, agile, and creative team where you’ll not only be hands-on in designing, prototyping, and implementing gameplay systems but also take ownership in guiding and elevating the design quality of our growing team. This is an exciting opportunity to significantly impact the future of a beloved title and contribute to a collaborative and supportive environment.
Your responsibilities:
- Collaborate closely with the Game Director and the design team to brainstorm, develop, and champion innovative features and content for Mother Machine DLC.
- Take a senior role in driving design vision and ensuring the overall quality of the game, proactively proposing and implementing meaningful improvements.
- Hands-on prototyping and implementation of multiplayer-compatible features utilizing advanced Blueprint Visual Scripting within Unreal Engine.
- Leverage the Unreal Engine’s Gameplay Ability System to design and implement flexible, tunable, and replicated RPG mechanics.
- Iterate on implemented features based on feedback and the evolving game ecosystem, ensuring they remain cohesive and impactful.
- Act as a key communication bridge, translating the Game Director’s vision into clear design requirements and effectively communicating these to the design team.
- Serve as the first point of contact for designers, providing constructive feedback on their implemented prototypes and guiding their development.
- Maintain clear and up-to-date documentation for design specifications and game systems.
- Contribute to the growth and mentorship of junior design talent within the team.
- Help streamline internal design communication and processes.
Requirements:
- Proven experience as a Game Designer with at least one shipped title, ideally in a senior or lead role.
- Strong portfolio demonstrating relevant Unreal Engine (4 or 5) experience, including proven expertise in Blueprint Visual Scripting.
- Deep understanding of and practical experience working with procedural systems.
- Solid grasp of emergent game design principles and the ability to create interconnected gameplay systems.
- Highly self-motivated, proactive, and possesses a strong curiosity for innovative and experimental game mechanics.
- Excellent communication and interpersonal skills, with the ability to clearly articulate design concepts and provide constructive feedback.
- Fluent in English (writen and spoken).
Nice to have:
- Direct experience contributing to the design of action RPGs.
- Previous experience in the design and development of cooperative multiplayer games.
- Familiarity with Unreal Engine’s Gameplay Ability System.
What we offer:
- A relaxed, family-friendly, no crunch policy working environment.
- Being part of a small, diverse, international team.
Competitive salary. - 25 days paid yearly vacation.
- The opportunity to work on a brand-new game and IP from an early stage.
Working remotely is possible from anywhere within Germany. If you’re based in Berlin (or willing to relocate) that’s definitely a plus, so that we can work together in person. Our studio is located at Saftladen, an indie game collective and co-working space for game developers that we co-founded in 2015.
We particularly encourage applications from women, people with disabilities, people of colour, and other groups that are underrepresented throughout the game industry.
Earliest start date: June 2025
Ready to take the lead in shaping the future of Mother Machine? If you’re a passionate and experienced Senior Game Designer with a love for co-op experiences and Unreal Engine, we’d love to hear from you! For further information please visit the job ad on our job page and follow the instructions on how to apply.