Game Audio Designer (f/m/d)

  • Vollzeit
  • Berlin

Webseite Trotzkind

Trotzkind is a VR game studio based in Berlin. For our upcoming single-player VR game, we are looking for an experienced Game Audio Designer to join our team. This is an in-office position.

As a Audio Designer, you will drive the creative and technical aspects of our project’s audio design, including asset creation, research and implementation, ensuring high-quality audio experiences.

You are an agile worker, able to work autonomously and under pressure, presenting work on a regular basis and implementing feedback to ensure  memorable and immersive audio experiences for our game.

If you are a talented and experienced audio professional and a passion for games, we want to hear from you!


  • Provide a strong creative vision that enhances gameplay and immersion.
  • Research, record and edit high quality SFX for all aspects of the game.
  • Implement high quality audio assets into the Unity game engine autonomously.
  • Coordinate closely with other departments (art, design, narrative, etc.) to support the audio vision across disciplines.
  • Manage and maintain the organisation and structure of audio assets in the project.
  • Troubleshoot and debug sound design content.


  • Have a degree in Audio Engineering, Production, or equivalent work experience in a related field.
  • Must have knowledge of the Unity game engine and have the ability to read C# code language.
  • Understanding of game development processes and workflows, allowing effective collaboration across departments.

Nice to have

  • Have experience in recording and mastering dialogue as well as sound.
  • Have experience with composing and editing music.
  • Have experience with spacial audio and VR.

Um sich für diesen Job zu bewerben, sende deine Unterlagen per E-Mail an