Game Designer / Puzzle Designer (m/f/d) for VR

  • Vollzeit
  • Berlin

Webseite Trotzkind GmbH

Trotzkind is a Berlin based content and technology studio for immersive media. In 2017, we developed HUXLEY, a location based multi-user VR game and one of the first VR Escape Rooms worldwide. In addition to many other nominations, HUXLEY won the German Computer Game Award 2018 for Best Innovation.

For our upcoming single-player VR game, we are looking for a Game Designer / Puzzle Designer (m/f/d). The game will be a narrative single-player VR adventure which lets players travel the mind of an imaginative little girl.

Your responsibilities

  • Based on existing prototypes you will design and improve the core game mechanics of the game.
  • You will design the different levels and puzzles in close communication with the narrative team.
  • You will develop prototypes and block-outs in Unity to test and improve the different ideas and puzzles.

Your profile:

  • Extensive experience in building prototypes and block-outs in Unity
  • Very good understanding of video games and puzzle mechanics
  • Extensive experience with game design pacing and user behavior for level design

Bonus skills:

  • Experience with VR and its specific demands as related to game design
  • Interest in psychological topics

What we offer:

  • Work in a small team of passionate game developers with flat hierarchies
  • Great creative freedom and the opportunity  to try out new technologies and pipelines
  • Great office in the middle of Berlin Friedrichshain

Send us your application including CV, references, portfolio and availability to sven@trotzkind.com.

Um sich für diesen Job zu bewerben, sende deine Unterlagen per E-Mail an mail@trotzkind.com